![]() Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. ![]() The game takes place on board a starship in a cyberpunk depiction of 2114. The alterations were made when Electronic Arts-who owned the System Shock franchise rights-signed on as publisher. ![]() Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. XERXES is voiced by Stephen Russell, who also did the voice of William Bedford Diego.Action role-playing, first-person shooter, survival horror Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one". "Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Xerxes continued many of his tasks despite of the circumstances, he is even heard announcing the following: He was unable to achieve true awareness, so XERXES retained the demeanor of a "machine". Anatoly, now under the control of "The Many", proceeded to reprogram XERXES. However a hasty mission to the planet Tau Ceti V led CEO Anatoly Korenchkin and crew to a crater filled with eggs created by "The Many". To prevent another disaster, XERXES was made to be solely capable of calculations necessary for the ship's systems as self consciousness was feared by many to be dangerous. In contrast to SHODAN, he had the appearance of an older man. After SHODAN went rogue and took over the Citadel space station, XERXES became one of the first AIs created to run whole ships/space stations.
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